About Michael K. Eidson

I'm a software engineer, an author, and a music lover. I've written and published a few speculative fiction short stories, online tools for gaming and fiction, and a number of Tunnels and Trolls supplements and adventures. I'm currently writing my debut fantasy novel, The Unfinished Tower. I listen to all sorts of music, primarily with female vocalists, while I'm working on all my projects.

Codex of the Troll Mystic: Elementals, Part 5 – Interactions with Solid Objects

A stone elemental in humanoid form walking through a wall as though it wasn't even there.

A stone elemental in humanoid form is seen walking through a wall as though the wall were not even there. Image copyrighted ©2013 by Eposic. All Rights Reserved. Rendered using DAZ Studio 4.6 Pro. Postwork performed with Serif PhotoPlus X5. Click on the image for a larger version.

 
In this installment of Khayd’haik the Troll Mystic’s series on elementals, he discusses how elementals can interact with solid objects, including traveling over or through them. While most of this discussion concerns earth-based solid objects, Khayd’haik also addresses interactions with ice-based solid objects.

Check out the introductory installment on elementals if you missed it or any previous installments.

Traveling On Solid Surfaces

All elementals can travel across horizontal solid surfaces, such as the ground or a floor. However, elementals that can fly will typically be able to cover a distance faster by flying rather than walking. If walking, an elemental’s movement depends on the shape it takes. An elemental in the shape of a human would walk about the same speed as the average human. If it formed longer legs it could walk faster. If it took the shape of a horse, it could move about as fast as a horse can gallop. A sizable elemental that took on a roughly spherical shape could roll down a grassy hill more quickly than it could walk or run down the hill in humanoid shape.

A shadow elemental in two-dimensional form can travel quickly across a solid surface, whether it be horizontal or vertical, provided the surface is not brilliantly lit. If the elemental can be seen, it may appear to be the shadow of a flying creature. A two-dimensional shadow elemental traveling across a partially lit or unlit solid surface can move as quickly as a wind elemental can fly through the air or a water elemental can swim in the water. A three-dimensional shadow elemental cannot traverse a vertical surface.

Other elemental types, including stone elementals, cannot travel along vertical surfaces without handholds or some way to grip the surface. Continue reading

The Sentinel – A 3D Rendering

3D Rendering - The LookoutI took a little break from writing for a few days to revisit another favorite hobby of mine, which could have some bearing on my self-publishing efforts.

Back in the 80s I fiddled with Bryce 3D and Poser 3. More recently I tinkered with Poser 8. Yesterday I downloaded DAZ Studio 4.5 Pro and tried my hand at a quick 3D render with it. I’ve posted the resulting image here. I call it “The Sentinel.” Click the image to see a larger version.

You can do a lot of the same things with both DAZ Studio and Poser. I don’t know what improvements have been made to the more recent versions of Poser, but even they would have a lot of the same basic functionality. If you are comfortable with any 3D rendering program you can probably figure out the others. Continue reading

Codex of the Troll Mystic: Elementals, Part 4 – Appearance

Wind Elemental In this installment of Khayd’haik the Troll Mystic’s series on elementals, he discusses the appearances of different types of elementals, and how their appearances might be altered to make them look like something other than elementals. He gives historical examples of what some wizards have done with regard to disguising elementals, especially in attempts to make elementals look human.

Check out the introductory installment on elementals if you missed it or any previous installments.

An elemental appears as a form constructed from its associated element. Depending on the type of elemental, this form may or may not be solid or appear solid. Continue reading

Codex of the Troll Mystic: Elementals, Part 3 – Shape

Image of water elemental In this installment of Khayd’haik the Troll Mystic’s series on elementals, he discusses the shapes elementals often take. Check out the introductory installment on elementals if you missed it or any previous installments.

Elementals do not have a definitive shape, but can take on any three-dimensional form that suits their needs. Any three-dimensional form an elemental takes must occupy its given volume. Typically in its natural state an elemental will take a serpentine shape, sometimes with a face or limbs, but just as often without either. Some elementals, especially stone elementals, are said to prefer large humanoid shapes, giving them the appearance of giants or trolls, often confusing observers who are not particularly observant.

A summoned elemental will take whatever form the summoning wizard wishes, subject to the constraint that the form must occupy the elemental’s fixed volume.

Only shadow elementals can take two-dimensional forms. A two-dimensional form is achieved by the shadow elemental collapsing onto a surface. The shadow elemental loses its volume when it does this, and is defined only by its projection onto the surface. If the surface is uneven, the shadow elemental will follow the lay of the surface, but at any given point the elemental will have no thickness.

Note that other elementals can take what is nearly a two-dimensional form, by making themselves extremely thin. The difference is that a shadow elemental is a projection of its three-dimensional form onto a surface, which means the area covered by the shadow elemental can be relatively small, depending on what form the shadow elemental had when in three dimensions. Other elementals taking a nearly two-dimensional form will have to spread out and cover a large area, because they must maintain their given volumes.

Think of it like this: Suppose we have a shadow elemental and a water elemental of the same volume, say the size of a small ice cube. Take a small ice cube out of your freezer and set it on a large plate. The portion of the ice cube touching the plate is the size the shadow elemental would be if it took two-dimensional form.

Now let the ice cube melt. The water will spread out around the base of the ice cube. Depending on the size of the ice cube and the plate, it’s possible the melted ice cube will cover most or all of the surface of the plate once it is thoroughly melted, especially if you move the plate around some to break the tension between the water and the plate. The area covered by the water from the melted ice cube is the size our water elemental would be if it spread itself thin.


In the next installment, Khayd’haik discusses the appearances of elementals in more detail, according to elemental type.

Codex of the Troll Mystic: Elementals, Part 2 – Creation

Any spirit could possibly be reincarnated as an elemental

Any spirit could possibly be reincarnated as an elemental

This installment of Khayd’haik the Troll Mystic’s series on elementals discusses their creation. Check out the introductory installment on elementals if you missed it.

Elementals do not reproduce. Rather, some volume of pure elemental substance is granted sentience through the incorporation of a spirit into the volume of elemental substance. This spirit is one that has for some reason become attuned to the elemental substance in question. How this attunement comes about varies from case to case, but the spirit is never an undead one, such as a ghost, but rather a reincarnated spirit. An undead spirit has too much of a connection to something other than the element in question for the spirit to be attuned enough to the element to become an elemental.

For instance, the spirit of a bird that died peacefully while soaring through the sky might be reincarnated into a small, gentle wind elemental. Or a bird might have died in a tornado, surrounded by nothing but raging winds, and passed its spirit to the tornado to create a larger, more energetic elemental. Each bird’s last experience before death is being one with the wind.

Any creature that knows fear or hatred at the time of death cannot be reincarnated as an elemental. As you might guess, the conditions that give birth to an elemental are not that common.

Though sentient, elementals are not created with brains as such. Each elemental has some trace of the personality of the spirit that animates it. While any spirit could possibly be reincarnated as an elemental, most elementals are not born from the spirits of humans or other creatures of emotional complexity. Most of the time, elementals behave as emotionless creatures, driven by instinct and impulse.

It is possible for an anguished spirit to be reincarnated as an elemental, as long as the dying spirit is free of fear and hatred. A spirit that animates a flame elemental, for instance, might come from a sleeping creature that died in a sudden, intense burst of flame. Likewise, a water elemental might be animated by the spirit of a creature drowned during a flash flood. But even when the deaths of the reincarnated spirits are traumatic, elementals are unlikely to behave antagonistically unless provoked.

When a reincarnated spirit animates an elemental form, the spirit commands some fixed quantity of the associated element. This quantity does not change over time. An elemental retains its initial volume until it perishes.


In the next installment, Khayd’haik discusses the shapes elementals often take.

Codex of the Troll Mystic: Elementals, Part 1

Khayd'haik, a Trolf Wizard, half Troll, half Elf Khayd’haik the Trolf Mystic, aka the Troll Mystic, half troll and half elf (a trolf), is a walker of the dimensions, a traveler of the multiverse. He is collecting his observations of magic, whether of spells or items or creatures or other magical phenomena, into a tome entitled Codex of the Troll Mystic. Portions of the Codex are to be shared here! Specific examples of magic and magical phenomena in the world of Pharas will be included.

In this first installment, Khayd’haik begins a series on Elementals.

Elementals

Elementals are sentient creatures constructed entirely of a particular element—such as stone, water, flame, wind or shadow—and do not need food, breath, or blood to survive. An elemental will typically live somewhere rich in the type of element from which the elemental is constructed. For instance, a stone elemental might live in the heart of a mountain, while a fire elemental might live in a vein of lava beneath a volcano, and a water elemental might live in the depths of the sea. An elemental needs to remain in close proximity to a significant amount of its associated element, or the elemental will deteriorate and cease living, converting into a lifeless mass of its associated element.

How long an elemental can exist when separated from its associated element depends on the size, strength and age of the elemental, but most elementals will survive for at least an hour if conditions are not too adverse. In an extremely adverse environment, an elemental might not survive for even a few seconds.

Wherever there exists a significantly large area (a mountain range, an ocean) consisting primarily of one type of element, the chances are good you’ll find at least one elemental of the associated element living there. The larger the area, the more elementals it’s likely to hold. Elementals are territorial, and the larger they are, the more territory they claim, but even the largest elemental is not likely to claim an entire ocean or a whole mountain range. Continue reading

Next Big Thing Blog Hop Tour

When Riley Banks, author of The William S Club, asked for volunteers to whom she could pass the baton for the “Next Big Thing” Blog Hop Tour, I felt compelled to put out my hand. My book isn’t finished as I write this, and it won’t be finished for some months after this post goes live, but they say writers should start promoting their works early. So I’m taking their advice. Whoever they are.

The concept behind The Next Big Thing Blog Hop Tour is for each participant to answer the same set of ten questions that everyone else in the tour is answering. At the end of the post, the baton is passed on to two or three other authors who have recently published books or are currently working on them and would like to take part in this tour.

So without further ado, here are my answers to the questions for the Next Big Thing Blog Hop Tour.

1. What is the working title of your book?

The Unfinished Tower

The desire to finish the construction of the tower is a driving force throughout the story. Chances are good that I’ll keep that title for the published novel.

2. Where did the idea come from for the book?

I used my fiction idea generators to spark my creativity. I generated personalities, events, overall concepts, and some magic effects to start with. Then I took a look at the entire set and tried to make something cohesive out of it all, set within my fictional world of Pharas, which I’ve been writing about and using for role playing game adventures for over 40 years.

The germ of an idea about the world of Pharas came into being in the late 70s when my friend Sam Breshears told me about a dream he had involving a giant and an underground lake. The giant and the lake have nothing to do with The Unfinished Tower, and very little with what the world of Pharas has evolved into. But this is what happens when a creative person like myself starts mulling over some small, seemingly insignificant detail and keeps adding to it. A whole world is born and grows and evolves and becomes so much more than what it started as.

3. What genre does your book fall under?

Fantasy. Can I narrow it down further? It’s not sword and sorcery like my short stories that were published in Peryton Publishing’s Troll Tunnels anthology. Sometimes I think the novel is paranormal romance. Sometimes I think it’s urban fantasy. Sometimes I think it’s erotic fantasy. I might end up toning down the erotica. I’m not sure how many of my potential readers would appreciate those scenes as written in the first draft. While I try not to be vulgar, some scenes as currently written are sexually explicit and only suitable for a mature audience. Since the main character is in his early thirties, I doubt too many young people will be interested in reading the novel anyway, but I’m not sure how many older readers will either. I welcome any comments on this topic.

4. Which actors would you choose to play your characters in a movie rendition?

I’d thought about this even before I knew anything about this blog hop tour. Initially my image of the main character, Alonso, was that of a younger Antonio Banderas, in his early thirties. Choosing from actors who are currently an appropriate age, I have to go with Orlando Bloom. I know he’s in his mid-thirties now instead of his early thirties, but that’s nothing when it comes to movie making. Orlando is talented enough to play pretty much any role, and he’s a good fit for the body type I envision for Alonso.

For the character of Ngozi, Alonso’s shadow elf wife, who is also in her early thirties, I’d like to see Rosario Dawson take that role. I’ve seen her in a few movies, including Sin City (one of my favorite movies), and I like her style. She’s also got the right body type for Ngozi. Dye her hair violet and she’s good to go.

One of the most important characters in The Unfinished Tower is Lady Ryley, the high society friend of Ngozi who helps Alonso get a job. Lady Ryley looks to be in her thirties, though she is rumored to be older, and no one is sure how much older. She’s a good deal shorter than Alonso and Ngozi, and she has a mean streak. I’d love to see Christina Ricci in this role.

Two characters that make life for Alonso exciting and sometimes uncomfortable are the twin redheads Kala and Locket. While there might be twin actresses who could take these parts, I know Hollywood can do the magic required to use a single actress to fill the roles of identical twins. With that in mind, I’d choose Kate Upton to play the roles of both Kala and Locket. Kate is ultra sexy and so are the twenty-something twins.

Another important character is that of the red-haired Gabriel, a homeless runaway twelve-year-old about to turn thirteen. I confess to not having seen The Hunger Games, but I’ve seen some clips featuring Willow Shields, and I think she’d do the part of Gabriel justice.

The character of Wizard Grommuus, the Wizards Council Representative in Hooblaport, is a lizard-kin man. I’d like to see Rufus Sewell in the part; he can be intense and has a subtle sense of humor. I really liked his performance in Dark City. I wonder how he would look with scaly skin and a tail.

One other important character in The Unfinished Tower is the mysterious Aisling, a ghost who primarily appears to Alonso in his dreams. She chooses the form of a young redheaded woman in Alonso’s dreams. I can picture and hear Lindsay Lohan in that role.

There are other supporting characters in The Unfinished Tower, but these are the characters I’ve thought about the most in terms of which actors and actresses I’d cast them as.

Hover over the images below for rights information; click on the image for the page with full copyright details.

Orlando Bloom

Orlando Bloom as Alonso

Rosario Dawson

Rosario Dawson as Ngozi

Christina Ricci

Christina Ricci as Lady Ryley

Kate Upton

Kate Upton as Kala and Locket

Willow Shields

Willow Shields as Gabriel

Cover Art for The Eleventh Hour

Rufus Sewell as Wizard Grommuus

Lindsay Lohan

Lindsay Lohan as Aisling

5. What is the one-sentence synopsis of your book?

For now I’m going with the following, which might change. I wanted to keep it at 25 words or less.

A depressed married man falls prey to seduction and magic, and must fight both to save his marriage and his life.

6. What is the longer synopsis of your book?

Alonso is a white human male married to Ngozi, a black shadow elf female. The two have been a couple since they were teenagers, and were married in their mid-twenties. They are now in their early thirties. Money gained from selling Alonso’s family farm allowed him and Ngozi to buy some coastal property and commission the building of the tower of their dreams. But construction on the tower stopped when Alonso ran out of money due to uncontrolled spending and no income. To finish building the tower, both Alonso and Ngozi needed to find work, but only Ngozi obtained a job. Descending into depression, Alonso spent his days walking the beach while Ngozi drove into the city to work. Each night Ngozi would come home and fix Alonso dinner. Seeing that Alonso is spiraling deeper into depression, Ngozi takes matters into her own hands, and finds Alonso a job through one of her high society city-dwelling friends, Lady Ryley. The job Alonso lands turns out to be delivering women’s hats. Earning his wage doesn’t only depend on if or how well he delivers hats; most of the clients are hoping for a little something extra. How far is he willing to go to earn the money he and Ngozi need to finish building their home?

Alonso also discovers that one ambitious wizardly type is cooking up a scheme to rule Pharas. Alonso’s death may be key to the wizard’s plans. Add to that the needs of a homeless runaway who Alonso wants to help and a ghost who begs for help that Alonso isn’t sure he should give. Can Alonso do the right thing for his wife and everyone else in his life, avoid dying, and maybe, just maybe, see his tower completed?

7. Is your book self-published or represented by an agency?

At this point I do not have an agent. I plan to publish my novel under my Eposic imprint.

8. How long did it take you to write the first draft of your manuscript?

It took me two months to write the 95,000 words of the full first draft. Before that I spent two weeks writing an outline of 20,000 words. I’m into my second month now of writing the second draft, basically rewriting the entire novel. It’s going slower than I’d like. It takes a lot of patience to write a novel.

9. Who or What inspired you to write this book?

I went through a period of severe depression in my early thirties. The death of my mother when I was 28 and the failure of my first marriage in my early thirties were key factors leading to my depression. That period of depression is the impetus for the character of Alonso. He’s so depressed he has no motivation to do anything but walk the beach all day. He depends on his wife to take care of him. The story begins on the day he agrees to take action to do something to change his life. But life isn’t content to sit still and let him work out his problems—it compounds them for him. That’s how life goes sometimes.

Another inspiration for the story comes from the desire I’ve always had to have a daughter. This manifests in the story in a couple of ways.

10. What else about your book might pique the reader’s interest?

The world of Pharas continues to evolve, and at this point it is a world where magic has become an integral part of society, perhaps even more than electricity is on Earth. Their washing machines are powered by water elementals, with fire elementals summoned afterwards to do the drying. They have bathing stalls in which the bather stands while a water elemental swirls over their body to clean them. They have glow stones that are much like light bulbs on Earth, but powered by magic. They have waste disposal bowls on which they sit to do their business, and when they are finished, the bowl transports the waste to another dimension, an adjacent universe. The wealthy have magical contact cards that are similar to Earth’s cell phones. But the people dress in tunics, breeches, corsets and the like. They ride in horse-drawn carriages. Their buildings are all made of stone, with few windows. Glass is expensive because it requires magic to make it strong enough to withstand the most extreme weather conditions.

Though Pharas is a different world, it has a portal to Earth. The portal isn’t used in the story, but it’s through this portal that humans first arrived on Pharas long, long ago. Some of the inhabitants of Pharas are purely human. Others are a mix of human and some other kindred. Goblins, lizard-kin, ogres, and trolls can be found in the cities. Those kindred aren’t like the monsters they are so often portrayed as in other fantasy fiction. That’s mainly because in the cities, laws are magically enforced—for the most part, keeping the monstrous kindred in line.

I plan to post the prologue for the book on this site when I’m nearly ready to publish.

That’s it about my Next Big Thing. I hope you’ve read something here you found interesting and will consider reading my novel when it is published, sometime before the end of summer 2013 if all goes to plan. There’s still a lot of work to do on it and I’m not going to rush it to market. But I didn’t want to pass up this opportunity to participate in the blog tour.


Now it’s time to pass the baton to other authors. Look for their installments on January 23.

Christina Lea is one of the founders of Peryton Publishing. Her work there includes creating role-playing games, herding the cats, and figuring out how to do all the stuff that everybody else refuses to think about. When nobody’s looking, she sneaks off and writes fiction. Look for her installment of the Next Big Thing on her blog, Willfully and Persistently. Connect with Christina on Twitter, @rchristinalea.

Soror Puella Lucis is an experimental musician and an occultist. She is influenced by surrealism, dada, stream of consciousness, and BDSM themes. She lives in Murfreesboro, Tennessee. Her installment of the Next Big Thing will be posted on the Black Flower Music blog.

To Usurp the Usurper

This story first appeared on Burrst.com. All other rights to the story were retained by the author.

Nelvon jerked his head around, afraid that the creatures might be hiding somewhere just off the forest path. His spell of Disreputable Provision had caused them to avoid contact with him for the past three miles, but the spell wouldn’t work on them again.

He reached in his pocket and pulled out a scrap of paper. On it were the words “Discount. Savor. Regress.” He had discounted the hell hounds, in one sense of the word. He had savored the taste of ambrosia, the nectar of the gods. Now he hoped to regress. He stole a glance at the backs of his hands; they were still as wrinkled as before he had entered the ruined temple, before he had found the goblet of god food. His body still suffered from the effects of aging.

He wheezed as he hurried along the path, moving his ancient legs as fast as he could. One, two, one, two, one, two. He kept a rhythm, just as he’d been taught when a member of the wizard corp. One, two. Glance left. Glance right. Were those red eyes peering out at him from the bushes to his right? Was that a dark shape skulking behind the trees to his left?

Nelvon stuffed the paper back into his pocket. His cloak flapped loudly as his legs pumped, continually propelling him forward. Yet his ears were alert, his eyes keen. The smell of wet leaves after an afternoon rain filled his nostrils. What did wet hell hounds smell like?

A low-pitched, deep-throat growl caused his legs to break rhythm and spin him around. There was not one hell hound, but five, the largest of them in front, and only five yards away. They bounded towards him on silent feet that didn’t quite touch the ground. Their eyes burned red, like living coals in a blazing bonfire. The leader came within leaping range, and leaped.

With no time to think, Nelvon spat out the first spell that came to his mind, the spell of Sound and Thud. It was foremost in his mind because of the silence with which these creatures ran. It wasn’t natural.

And he’d used up most of his other spells already.

The leader smacked into him, hard, knocking Nelvon onto his back. His head cracking on the gravel of the forest path exploded like thunder. The lead hell hound hesitated at the sound, its front paws on Nelvon’s chest, its drooling snout hanging over Nelvon’s face, it’s foul breath seeping into his lungs. In that moment of hesitation, Nelvon reached up and took the hell hound by the throat. He twisted, and the hell hound’s neck snapped, while it’s head lolled limply to one side, and then it slumped onto his prone body, lifeless, but heavy in death.

Laughing, he effortlessly rolled the hell hound’s body off him and sprang to his feet. Looking at his hand, he saw the wrinkles had all gone. Pulling up his sleeve, he saw rippling muscles. He lifted his head and laughed, shaking a fist at the sky. “I have done it!” he exclaimed, and the power of his voice surprised him.

The other four hell hounds stood their ground, staring at him, their tails between their legs. Then they moved slowly backwards, retreating to the protection of the treeline behind them.

“I don’t think so,” said Nelvon. “I have defeated your leader. I am now your leader. You belong to me.” He knew the laws of magic and the supernatural. “Follow me, and protect me as best you can.”

They understood him. He was their leader. Their tails still between their legs, they formed a V formation behind him and followed him along the forest path. He did not look furtively about him. He knew that any other hell hounds out there would think twice before attacking him now.

“I am coming for you, Aggreth,” Nelvon murmured. “You usurped me, and now you will pay.”

No one would stop Nelvon from returning to his position as chief wizard on the Wizards Council now. As a demigod, he could rule the council for eternity.

Resurrecting the Tunnels and Trolls 5.5 Character Generator

Announcing: The Tunnels and Trolls 5.5 Character Generator has been resurrected. This is the same tool that was available on the eposic.org server before it’s previous web host failed in giving the site the support it needed. Due to popular demand and in the spirit of the season, I’ve finally taken time to port the tool over to the new server.

I wanted to better incorporate the tool into the look and feel of the rest of the site, like I did with the T&T dice roller, but I just don’t have time, so the tool will look pretty much like it did before, old school not just in RPG terms but in HTML terms as well (e.g., using frames). Initial tests indicate that it works as it did before as well. So if you’re a die-hard T&T 5.x fan, hop on over to the Tunnels and Trolls 5.5 Character Generator, located, surprisingly, at the same URL it used to have.

If you experience any problems with the T&T 5.5 Character Generator, you can leave a comment here. Positive feedback is also appreciated, of course.

Setting Long-Term Writing Goals

It’s 12/12/12. Do you know where your characters are?

On one of the blogs to which I subscribe, Creative Writing with the Crimson League, Victoria Grefer posted her rules for writing. Without going into all the details she posted, here are her six rules:

  1. Remember difficulties are normal and to be expected
  2. Remember first drafts don’t have to be perfect
  3. Have a sense of humor about yourself
  4. Don’t worry about what others will think
  5. Read problem paragraphs aloud
  6. Don’t force your will upon your characters

I’m in complete agreement with all of these rules, some more now than ever. If you want to read what I had to say about these rules, check out the comments on Victoria’s blog post.

In this post, I offer my Rule #7:

7. Set realistic long-term writing goals and strive to meet them.

If you have a contract with someone to produce a written work by a certain time, well, you already have your long-term goals set for you. I’m working on a novel in my spare time, on my own time, not for hire, so I need a rule like this to keep myself on track.

Let’s look at each part of this rule.

Be realistic. If you set your goals too high and fail to achieve them or even come close, you run the risk of discouraging yourself to the point of giving up. Just be honest with yourself in setting deadlines. If you give yourself the long-term goal of finishing the first draft of a 80,000-word novel in 30 days, that’s a short-term goal of an average of 2,667 words per day. For me, that wouldn’t be realistic. I gave myself nine weeks to write the first draft of my novel-in-progress, The Unfinished Tower, and that was more realistic.

Set long-term goals. While you might have certain short-term goals, such as writing a certain number of words per day, it helps to have a long-term goal to help you determine what your short-term goals need to be. If you are set on writing a novel and you’re writing the first draft, if you only set short-term goals, you could end up meeting them but not making the progress you’d like on the novel itself. For instance, setting a short-term goal of writing 500 words per day means it will take you 160 days, roughly 5 months, to finish the first draft of an 80,000-word novel. (Note: It will take longer than 5 months if you consider you’ll be throwing away 10% to 20% or more of your first draft. You really need to write 90,000 to 100,000 words in your first draft so you’ll have 80,000 words left over after editing.) Setting a long-term goal of finishing the first draft in two months, for example, means you’ll need to increase your short-term goals to an average of at least 1333 words per day. If that’s not realistic, you’ll have to accept that it will take you longer than you’d like. There’s some give and take between your desires and what is realistic.

Strive to meet your long-term goals. Some days I don’t feel like writing. So I don’t. By having a long-term goal and not focusing on short-term word count goals, I don’t have to feel like I’ve failed because I didn’t make my word count some days. I simply work harder on other days. I don’t let it get to me if I don’t quite make the deadline, either. I missed my goal of nine weeks for the first draft of my novel by a few days. I didn’t look at that as a failure, but I let it motivate me to finish as quickly as I could after my self-assigned deadline passed.

So that’s the rule I offer in addition to Victoria’s Six Rules to Write By. How about you? Do you set long-term writing goals or have other important rules for writing?